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There are a wide range of upgrade options, which all improve your car in some way, be it more power, less weight, better braking performance etc. This is a fairly nice fluid system as you can keep your much loved hot hatch, and upgrade it to start competing with much more expensive supercars. You can purchase faster cars in higher tiers in the showroom, or you can upgrade your current car to move it up through the tiers. Sitting alongside this, is your car garage, where you buy new cars and upgrade your current car.Įach car is separated into performance tiers, just like Forza have done for years. This structure isn’t exactly fun, and you feel like you are just ticking boxes off a list to progress through the career mode. Each objective gives you a medal, and when you have so many medals, you unlock higher tiers. Essentially each event has three objectives which you have to meet. Progression through each rank is locked behind a medal system. And then each class culminates in a mini championship, where you typically race across 2 or 3 races with championship points being tallied to crown the champion. It is setup to take you through a fairly linear path from the slowest road cars, through to hypercars, and then the GT series and LMP series.Įach class of car, features a variety of races, hot-lap events and a few other special event types. It seems to be biased heavily towards the single player career mode, which quite frankly isn’t very fun. Samsung 980 Pro 1TB + 970 Evo 500GB + 850 Pro 512GB + 860 Evo 1TB x2 / Samsung 256GB M.2 SSDĢ3.The Graphics – The Real Let Down On Console The Single Player Career Mode MSI RTX 2070 Super Gaming X Trio / Intel HD620 Noctua NH-U12A 2 fans + Thermal Grizzly Kryonaut Extreme + 5 case fans / Fanģ2GB DDR5 Corsair Dominator Platinum RGB 6000MHz C元6 / 8GB DDR4 HyperX CL13 Gigabyte Z690 Aorus Master / HP 83A3 (U3E1) I've hardly scratched the surface yet (haven't tried rally yet) but on first impressions it is a substantial improvrement on PC1. Lack of ovals in the first game was a major ommission IMO.
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There is now historic Spa and Monza, and three ovals (not incuding the oval at historic Monza). The AI is a bit less psycho (though still not perfect). This can actually be a bit of a problem with some road cars but I guess this is quite realistic- most unmodified road cars will understeer IRL if pushed hard. Generally speaking the cars are less liable to spin out but more liable to understeer under braking. The tracks now rubber in, though this is a disadvantage if it rains. The weather and day/night thing is even better than PC1.
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It is basically the same game with more cars, more tracks, plus rally and rallycross. Seems pretty good so far, they have made a decent effort to resolve the issues with PC1 which people were complaining about IMO.
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